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34 lines
941 B
Plaintext
34 lines
941 B
Plaintext
/*
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* Author: commy2
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*
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* Add an event handler that executes every ACE_time the scroll wheel is used. This is needed, because adding a MouseZ display event handler to display 46 will break in save games. Argument will be [Interval] where 'Interval' is a number.
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*
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* Argument:
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* 0: Code to execute (Code or String)
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*
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* Return value:
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* ID of the event script (used to remove it later).
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*/
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#include "script_component.hpp"
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private ["_actionsVar", "_id", "_actionIDs", "_actions"];
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PARAMS_1(_statement);
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if (typeName _statement == "STRING") then {
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_statement = compile _statement;
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};
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_actionsVar = missionNamespace getVariable ["ACE_EventHandler_ScrollWheel", [-1, [], []]];
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_id = (_actionsVar select 0) + 1;
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_actionIDs = _actionsVar select 1;
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_actions = _actionsVar select 2;
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_actionIDs pushBack _id;
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_actions pushBack _statement;
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missionNamespace setVariable ["ACE_EventHandler_ScrollWheel", [_id, _actionIDs, _actions]];
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_id
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