mirror of
https://github.com/acemod/ACE3.git
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e7bc2e9d62
* remove deprecated scroll wheel event handler * remove deprecated ace hash functions * remove deprecated execNextFrame * remove deprecated insertionSort * remove deprecated getConfigType * remove deprecated binocularMagazine * remove deprecated wait(Until)AndExecute * remove old ass and deprecated alternative syntax setHitPointDamage * remove deprecated event handlers (#4459) * remove deprecated event handlers# * remove ACE_newEvents * Remove old ACE PlayerEventHandler wrappers
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_ModuleMine_SLAMBottomMine", "ACE_ModuleExplosive_IEDUrbanBig_Range", "ACE_ModuleExplosive_IEDLandBig_Range", "ACE_ModuleExplosive_IEDUrbanSmall_Range", "ACE_ModuleExplosive_IEDLandSmall_Range"};
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weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Garth 'L-H' de Wet"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgCloudlets.hpp"
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#include "ACE_Triggers.hpp"
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#include "ExplosivesUI.hpp"
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#include "GUI_VirtualAmmo.hpp"
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class CfgActions {
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class None;
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class Deactivate:None {
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show = 0;
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};
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class DeactivateMine:None {
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show = 0;
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};
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};
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class CfgMineTriggers {
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class RangeTrigger;
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class ACE_MagneticTrigger: RangeTrigger {
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mineMagnetic = 1;
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mineTriggerRange = 1;
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};
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};
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