mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
edf4a70ed6
* Simplify main fuel loop * Remove unecessary action macro * Add container refueling * Fuel counter behaviour is now consistent for both limited and unlimited fuel sources * Update maxFuel and refuelContainer whenever fueling begins * Update maxFuel and refuelContainer whenever fueling begins * Prevent loading of fuel sources into cargo when they have a nozzle connected to them * Added action to check how much fuel is left in a jerry can * Prevent jerry cans from being picked up if they have a nozzle connected to them * Added function to check if a nozzle can be connected to an object * Prevent fuel sources which have their nozzle deployed from being loaded * Compute both tank volumes inside of refuel instead of durring turn on * Didn't mean to delete these * Allow for user defined fuel capacities * Handle more edge cases with infinite fuel sources * Refuel - Prevent fuel sources from being dragged while they're refueling other things * Refuel - Added flow rate multiplier for refueling fuel sources * Refuel - Use FUNC instead of DFUNC for nozzle actions * Refuel - getCapacity should return REFUEL_DISABLED_FUEL instead of 0 when argument is not a fuel source * Refuel - Correctly reset fuel counter when fueling a new target * Refuel - Implemented all suggested changes * Refuel - Added newlines to end of files * Refuel - Added missing newline at end of XEH_PREP * Only setFuel once per jerry can creation Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Calling getFuel will initialize the fuel source * Refuel - Add newline to end of file --------- Co-authored-by: BaerMitUmlaut <baermitumlaut@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
33 lines
850 B
Plaintext
33 lines
850 B
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: GitHawk
|
|
* Disconnects a fuel nozzle and makes unit pick it up.
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT> (default: objNull)
|
|
* 1: Nozzle <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player, nozzle] call ace_refuel_fnc_disconnect
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
|
|
|
|
private _sink = _nozzle getVariable [QGVAR(sink), objNull];
|
|
if (isNull _sink) exitWith {};
|
|
|
|
_sink setVariable [QGVAR(nozzle), nil, true];
|
|
if (_nozzle isKindOf "Land_CanisterFuel_F") then { _nozzle setVariable [QEGVAR(cargo,canLoad), true, true]; };
|
|
_nozzle setVariable [QGVAR(sink), nil, true];
|
|
_nozzle setVariable [QGVAR(isConnected), false, true];
|
|
[objNull, _nozzle, true] call FUNC(dropNozzle);
|
|
|
|
if (!isNull _unit) then {
|
|
[_unit, _nozzle] call FUNC(takeNozzle);
|
|
};
|