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74 lines
2.2 KiB
Plaintext
74 lines
2.2 KiB
Plaintext
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["ACE3",
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localize "STR_ACE_FCS_LaseTarget",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !(!GVAR(enabled) && {call FUNC(canUseRangefinder) || FUNC(canUseFCS)}) exitWith {false};
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// Statement
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[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex)] call FUNC(keyDown);
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// Return false so it doesn't block the rest weapon action
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false
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},
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[15, [false, false, false]],
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false,
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"keydown"
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] call cba_fnc_registerKeybind;
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["ACE3",
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localize "STR_ACE_FCS_LaseTarget",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !(GVAR(enabled) && FUNC(canUseFCS)) exitWith {false};
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// Statement
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[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex)] call FUNC(keyUp);
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false
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},
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[15, [false, false, false]],
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false,
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"keyup"
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] call cba_fnc_registerKeybind;
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["ACE3",
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localize "STR_ACE_FCS_AdjustRangeUp",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
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// Statement
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[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex), 50] call FUNC(adjustRange);
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true
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},
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[201, [false, false, false]],
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false,
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"keydown"
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] call cba_fnc_registerKeybind;
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["ACE3",
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localize "STR_ACE_FCS_AdjustRangeDown",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
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// Statement
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[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex), -50] call FUNC(adjustRange);
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true
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},
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[209, [false, false, false]],
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false,
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"keydown"
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] call cba_fnc_registerKeybind;
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