ACE3/addons/cargo/functions/fnc_handleDestroyed.sqf

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#include "script_component.hpp"
/*
* Author: Glowbal
* Handle object being destroyed.
*
* Arguments:
* 0: Object <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_object] call ace_cargo_fnc_handleDestroyed
*
* Public: No
*/
params ["_vehicle"];
TRACE_1("params",_vehicle);
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
if (_loaded isEqualTo []) exitWith {};
{
// TODO Do we want to be able to recover destroyed equipment?
if (_x isEqualType objNull) then {
detach _x;
deleteVehicle _x;
};
} forEach _loaded;
[_vehicle] call FUNC(validateCargoSpace);