mirror of
https://github.com/acemod/ACE3.git
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a7d8c3eb3a
* Move SOG compat to addons/ * Set component to skip loading when SOG not present * Use skipWhenMissingDependencies for GRAD Trenches compatiblity * Tools - Add SOG dlc launch config * move trenches to sub config, handle grad with 2nd subconfig * fix `Land_vn_b_prop_fueldrum_01` UBC * use ifndef --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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fnc_disableCookoff.sqf | ||
fnc_handleBikeMinePlace.sqf | ||
fnc_handlePunjiTrapDamage.sqf | ||
fnc_handlePunjiTrapPlace.sqf | ||
fnc_handlePunjiTrapTrigger.sqf | ||
fnc_woundsHandlerIncendiary.sqf | ||
script_component.hpp |