ACE3/addons/frag
esteldunedain d6e70cfe6b Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
Conflicts:
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/frag/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
$PBOPREFIX$ Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
CfgAmmo.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
CfgEventhandlers.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
CfgVehicles.hpp Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
config.cpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
XEH_post_init.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
XEH_pre_Init.sqf Fragmentation enabled. 2015-03-21 21:22:16 -07:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.