ACE3/addons/fire
Whigital d73f0f3db4
Fire - Fix animals screaming like humans (#8625)
* Fire - Only human screams

* Use fnc_burnReaction for screams

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-11-08 20:48:54 -06:00
..
data Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
functions Fire - Fix animals screaming like humans (#8625) 2021-11-08 20:48:54 -06:00
sounds Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
$PBOPREFIX$ Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
ACE_Medical_Treatment_Actions.hpp Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgSounds.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
config.cpp Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
initSettings.sqf Fire - Adding option to disable screaming for units on fire (#8665) 2021-11-08 00:32:49 +01:00
RscTitles.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
script_component.hpp Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
stringtable.xml Fire - Adding option to disable screaming for units on fire (#8665) 2021-11-08 00:32:49 +01:00
XEH_postInit.sqf Fire - Adding option to disable screaming for units on fire (#8665) 2021-11-08 00:32:49 +01:00
XEH_preInit.sqf Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
XEH_PREP.hpp Fire - Add drop weapon setting (#8578) 2021-10-26 14:09:45 +02:00
XEH_preStart.sqf Add Fire component (#8245) 2021-10-14 10:49:10 -05:00