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43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: bux, PabstMirror
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* Commands the selected unit or group to start suppressive fire on the unit, group or location the module is placed on
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Fire Pos ASL <ARRAY>
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* 2: Artiller Magazine <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, [5, 6, 7], "bigmagazine"] call ace_zeus_fnc_moduleSuppressiveFireLocal
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*
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* Public: No
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*/
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params ["_unit", "_targetASL", "_artilleryMag"];
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TRACE_4("moduleSuppressiveFireLocal",_unit,local _unit,_targetASL,_artilleryMag);
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if (_artilleryMag != "") exitWith {
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(vehicle _unit) doArtilleryFire [ASLtoAGL _targetASL, _artilleryMag, 4];
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TRACE_3("doArtilleryFire",_unit,_targetASL,_artilleryMag);
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};
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[{
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params ["_unit", "_burstsLeft", "_nextRun", "_targetASL", "_artilleryMag"];
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if (!alive _unit) exitWith {true};
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if (CBA_missionTime >= _nextRun) then {
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_burstsLeft = _burstsLeft - 1;
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_this set [1, _burstsLeft];
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_this set [2, _nextRun + 4];
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_unit doSuppressiveFire _targetASL;
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TRACE_2("doSuppressiveFire",_unit,_targetASL);
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};
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(_burstsLeft <= 0)
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}, {
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TRACE_1("Done",_this);
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}, [_unit, 11, CBA_missionTime, _targetASL, _artilleryMag]] call CBA_fnc_waitUntilAndExecute;
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