ACE3/addons/fastroping/functions/fnc_deployRopes.sqf
shukari 468da8b79b Fix fastropes being blocked after rope breaking (#6239)
* add broken state

* add broke state

* add broken state

* add broken state

* add broken state
2018-04-12 10:23:18 -05:00

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1.8 KiB
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/*
* Author: BaerMitUmlaut
* Deploy ropes from the helicopter.
*
* Arguments:
* 0: The helicopter itself <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_vehicle] call ace_fastroping_fnc_deployRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
private _ropeOrigins = getArray (_config >> QGVAR(ropeOrigins));
private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
private _hookAttachment = _vehicle getVariable [QGVAR(FRIES), _vehicle];
{
private _ropeOrigin = _x;
private _hook = QGVAR(helper) createVehicle [0, 0, 0];
_hook allowDamage false;
if (_ropeOrigin isEqualType []) then {
_hook attachTo [_hookAttachment, _ropeOrigin];
} else {
_hook attachTo [_hookAttachment, [0, 0, 0], _ropeOrigin];
};
private _origin = getPosATL _hook;
private _dummy = createVehicle [QGVAR(helper), _origin vectorAdd [0, 0, -1], [], 0, "CAN_COLLIDE"];
_dummy allowDamage false;
_dummy disableCollisionWith _vehicle;
private _ropeTop = ropeCreate [_dummy, [0, 0, 0], _hook, [0, 0, 0], 0.5];
private _ropeBottom = ropeCreate [_dummy, [0, 0, 0], 1];
ropeUnwind [_ropeBottom, 30, 34.5, false];
_ropeTop addEventHandler ["RopeBreak", {[_this, "top"] call FUNC(onRopeBreak)}];
_ropeBottom addEventHandler ["RopeBreak", {[_this, "bottom"] call FUNC(onRopeBreak)}];
//deployedRopes format: attachment point, top part of the rope, bottom part of the rope, attachTo helper object, occupied, broken
_deployedRopes pushBack [_ropeOrigin, _ropeTop, _ropeBottom, _dummy, _hook, false, false];
false
} count _ropeOrigins;
_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
_vehicle setVariable [QGVAR(deploymentStage), 3, true];