ACE3/addons/zeus/functions/fnc_ui_setEngineer.sqf
mharis001 bca8b01860 Various additions to ace_zeus (#6036)
* Add search to teleport players UI

* Change group side icons to look better

* Improve teleport UI and add stringtable entries

* Add Assign Repair Vehicle module

* Add Assign Repair Facility module

* Add Assign Engineer module

* Add Full Heal module

* Add Suicide Bomber module

* Make heal module work without ace_medical

* Add suicide bomber module translations

* Improve attribute cargo to use displayName

* Improve set engineer ui

* ACE_Curator for repair modules + author array

* Add angle param to getModuleDestination

* Prevent multiple suicide bomber modules on same target

* Heal module: support BI scripted revive system

* Requested changes
2018-02-24 11:44:57 -06:00

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/*
* Author: mharis001
* Initalizes the "Set Engineer" Zeus module display.
*
* Arguments:
* 0: setEngineer controls group <CONTROL>
*
* Return Value:
* None
*
* Example:
* [CONTROL] call ace_zeus_fnc_ui_setEngineer
*
* Public: No
*/
#include "script_component.hpp"
params ["_control"];
// Generic init
private _display = ctrlParent _control;
private _ctrlButtonOK = _display displayCtrl 1; // IDC_OK
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
TRACE_1("logicObject",_logic);
_control ctrlRemoveAllEventHandlers "setFocus";
// Validate module target
private _unit = attachedTo _logic;
TRACE_1("unit",_unit);
scopeName "Main";
private _fnc_errorAndClose = {
params ["_msg"];
_display closeDisplay 0;
deleteVehicle _logic;
[_msg] call FUNC(showMessage);
breakOut "Main";
};
switch (false) do {
case !(isNull _unit): {
[LSTRING(NothingSelected)] call _fnc_errorAndClose;
};
case (_unit isKindOf "CAManBase"): {
[LSTRING(OnlyInfantry)] call _fnc_errorAndClose;
};
case (alive _unit): {
[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
};
};
// Specific onLoad stuff
private _fnc_onUnload = {
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
if (isNull _logic) exitWith {};
deleteVehicle _logic;
};
private _fnc_onConfirm = {
params [["_ctrlButtonOK", controlNull, [controlNull]]];
private _display = ctrlParent _ctrlButtonOK;
if (isNull _display) exitWith {};
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
if (isNull _logic) exitWith {};
private _value = lbCurSel (_display displayCtrl 86947);
[attachedTo _logic, _value + 1] call FUNC(moduleSetEngineer); // +1 since lbCurSel zero-indexed
};
_display displayAddEventHandler ["Unload", _fnc_onUnload];
_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];