ACE3/addons/medical_menu/functions/fnc_canOpenMenu.sqf
2015-08-08 20:22:19 +02:00

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/*
* Author: Glowbal
* Check if ACE_player can Open the medical menu
*
* Arguments:
* 0: Caller <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* Can open <BOOL>
*
* Example:
* [] call ace_medical_menu_canOpenMenu
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target"];
if !(GVAR(allow) == 1 || (GVAR(allow) == 2 && {vehicle _caller != _caller || vehicle _target != _target} && {alive ACE_player})) exitwith {false};
if !(GVAR(useMenu) == 1 || (GVAR(useMenu) == 2 && {vehicle _caller != _caller || vehicle _target != _target} && {alive ACE_player})) exitwith {false};
true;