ACE3/optionals/compat_rhs_usf3/functions/fnc_onCut.sqf
magicsh0tz cd852477c8 CH53 Fastroping and other fixes (#4713)
* CH53 Fastroping and Fixes

Added fastrope points for CH53.

The getOut EH is required to keep the doors open when a unit exits the
vehicle and it uses the vehicle animation "doorHandler_R" or
"doorHandler_L" as a placeholder to determine if the doors are
open(1)/close(0).
eg. In UH1Y (Unarmed), when the right door is opened using the
useraction, "doorRB" and "doorHandler_R" will be set to 1.

* Changed TAB to 4 spaces

* Moved bracket to follow guidelines
2017-05-29 12:55:53 -05:00

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/*
* Author: BaerMitUmlaut
* Function for closing doors and retracting the hooks for RHS USF helos.
*
* Arguments:
* 0: Helicopter <OBJECT>
*
* Return Value:
* Amount of time to wait before cutting ropes <NUMBER>
*
* Example:
* [_vehicle] call ace_compat_rhs_usf3_fnc_onCut
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
_vehicle setVariable [QEGVAR(fastroping,doorsLocked), false, true];
private _fries = _vehicle getVariable [QEGVAR(fastroping,FRIES), objNull];
if !(isNull _fries) then {
_fries animate ["extendHookRight", 0];
_fries animate ["extendHookLeft", 0];
[{
_this animateDoor ["doorRB", 0];
_this animateDoor ["doorLB", 0];
_this animate ["doorHandler_R",0];
_this animate ["doorHandler_L",0];
}, _vehicle, 2] call CBA_fnc_waitAndExecute;
4
} else {
_vehicle animateDoor ["ramp_anim", 0];
_vehicle animate ["ramp_bottom",0];
_vehicle animate ["ramp_top",0];
2
};