ACE3/addons/explosives/functions/fnc_addCellphoneIED.sqf
SilentSpike 4bb16c043c
Optimise cellphone IED function slightly (#6005)
* Optimise cellphone IED function slightly
* Fix distribution and use CBA function
2018-01-02 16:18:12 +00:00

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/*
* Author: Garth 'L-H' de Wet
* Adds an IED to the cellphone list
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Explosive <OBJECT>
* 2: Magazine classname <STRING>
* 3: Extra variables <ARRAY>
*
* Return Value:
* None
*
* Example:
* Handled by PlaceExplosive.
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_explosive", "_magazineClass", "_extra"];
TRACE_4("params",_unit,_explosive,_magazineClass,_extra);
// Config is the last item in the list of passed in items.
private _config = (_this select 3) select (count (_this select 3) - 1);
private _requiredItems = getArray (_config >> "requires");
private _hasRequired = true;
private _detonators = [_unit] call FUNC(getDetonators);
{
if !(_x in _detonators) exitWith{
_hasRequired = false;
};
} count _requiredItems;
private _code = "";
while {true} do {
_code = [floor(random 10000), 4] call CBA_fnc_formatNumber;
if (([_code] call FUNC(getSpeedDialExplosive)) isEqualTo []) exitWith {};
};
if (isNil QGVAR(CellphoneIEDs)) then {
GVAR(CellphoneIEDs) = [];
};
private _count = GVAR(CellphoneIEDs) pushBack [_explosive, _code, getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "ACE_Triggers" >> "Cellphone" >> "FuseTime")];
_count = _count + 1;
publicVariable QGVAR(CellphoneIEDs);
//display IED number message:
[format ["IED %1 code: %2", _count, _code]] call EFUNC(common,displayTextStructured);
if !(_hasRequired) exitWith {};
[format ["IED %1", _count], _code] call FUNC(addToSpeedDial);