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40e4ad3f5a
* Add stow FRIES interaction Allows stowing FRIES (retracting the hooks, closing doors) without the need to deploy and cut ropes * Do not automatically stow FRIES anymore * Cleanup more privates
32 lines
801 B
Plaintext
32 lines
801 B
Plaintext
/*
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* Author: BaerMitUmlaut
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* Stows the helicopters FRIES.
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*
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* Arguments:
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* 0: A helicopter with prepared FRIES <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_vehicle] call ace_fastroping_fnc_stowFRIES
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_vehicle"];
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//Stage indicator: 0 - travel mode; 1 - preparing/stowing FRIES; 2 - FRIES ready; 3 - ropes deployed
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_vehicle setVariable [QGVAR(deploymentStage), 1, true];
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private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
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private _waitTime = 0;
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if (isText (_config >> QGVAR(onCut))) then {
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_waitTime = [_vehicle] call (missionNamespace getVariable (getText (_config >> QGVAR(onCut))));
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};
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[{
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_this setVariable [QGVAR(deploymentStage), 0, true];
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}, _vehicle, _waitTime] call CBA_fnc_waitAndExecute;
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