ACE3/addons/frag
Ozan Eğitmen 49b5a0ea86 Cleanup Frag Component (#4581)
* Cleanup frag component

* Optimize fnc_addTrack

* Add additional cleanup

* Please work?

* Add more cleanup

* Fix script errors

* Fix/optimize spalling

* Add missing changes
2016-10-27 00:16:31 +02:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
$PBOPREFIX$ Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
ACE_Settings.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
CfgAmmo.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
CfgAmmoReflections.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
CfgEventhandlers.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
config.cpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
stringtable.xml Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
XEH_postInit.sqf Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
XEH_preInit.sqf Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
XEH_PREP.hpp Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.