ACE3/addons/medical/functions/fnc_addPain.sqf

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/*
* Author: commy2
* Adds or removes pain to/from unit.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Pain to add. Negative to remove <NUMBER>
*
* Return Value:
* Nothing
*
* Example:
* [player, 0.5] call ace_medical_fnc_addPain
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_painToAdd"];
private _pain = _unit getVariable [QEGVAR(medical,pain), 0];
if (_pain > 0) then {
_pain = _pain + (_painToAdd min 1) * (1 - _pain);
} else {
_pain = (_pain + _painToAdd) max 0;
};
_unit setVariable [QEGVAR(medical,pain), _pain];