ACE3/addons/medical_damage/functions/fnc_airwayHandler.sqf

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/*
* Author: Glowbal
* Handling of the airway injuries upon the handleDamage eventhandler.
*
* Arguments:
* 0: Unit That Was Hit <OBJECT>
* 1: Name Of Body Part <STRING>
* 2: Amount Of Damage <NUMBER>
* 3: Shooter or source of the damage <OBJECT>
* 4: Type of the damage done <STRING>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_bodyPart", "_amountOfDamage", "_sourceOfDamage", "_typeOfDamage"];
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
if (_partIndex > 1) exitWith {};
if (_amountOfDamage > 0.5) then {
if (random(1) >= 0.8) then {
if !(_unit getVariable[QGVAR(airwayCollapsed), false]) then {
_unit setVariable [QGVAR(airwayCollapsed), true, true];
};
};
};