ACE3/addons/repair/functions/fnc_doReplaceWheel.sqf
PabstMirror 4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00

53 lines
1.6 KiB
Plaintext

/*
* Author: commy2
* Repairs a vehicle's wheel with a ACE_wheel spare part object.
*
* Arguments:
* 0: Unit that does the repairing <OBJECT>
* 1: Vehicle to repair <OBJECT>
* 2: Selected hitpoint <STRING>
* 3: Repair Action Classname (Not used) <STRING>
* 4: (Not used) <ARRAY>
* 5: (Not used) <ARRAY>
* 6: Required Repair Objects <ARRAY>
*
* Return Value:
* None
*
* Example:
* [unit, vehicle, "hitpoint", "ReplaceWheel", [], [], [aWheel]] call ace_repair_fnc_doReplaceWheel
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle", "_hitPoint", "", "", "", "_claimedObjects"];
TRACE_4("params",_unit,_vehicle,_hitPoint,_claimedObjects);
_claimedObjects params [["_wheel", objNull]];
if ((isNull _wheel) || {!([_unit, _wheel, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith))}) exitWith {
ACE_LOGWARNING_1("Bad Claimed Wheel", _claimedObjects);
};
// get current hitpoint damage
local _hitPointDamage = _vehicle getHitPointDamage _hitPoint;
// can't replace not destroyed wheel
if (_hitPointDamage < 1) exitWith {};
// get replacement wheel's damage
local _newHitPointDamage = damage _wheel;
// can't replace a destroyed wheel
if (_newHitPointDamage >= 1) exitWith {};
deleteVehicle _wheel;
// raise event to set the new hitpoint damage
["setWheelHitPointDamage", _vehicle, [_vehicle, _hitPoint, _newHitPointDamage]] call EFUNC(common,targetEvent);
// display text message if enabled
if (GVAR(DisplayTextOnRepair)) then {
[LSTRING(ReplacedWheel)] call EFUNC(common,displayTextStructured);
};