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49374feb2a
* NLAW Prototype * Make AI Compatible * Add Overfly Top Attack Mode * Limit Max Deflection * Base prediction on AI skill * Generic cycle attack profile key for missile guidance * Add hint for weapons without huds * Configure for attack cycle key * Finish OTA ammo effects * Cleanup * Arm at 20m * Disable Debug * No models for short lived sub-ammos * Fix Korean strings * Change AI randomization to use skillFinal * Add wiki doc for nlaw * Cleanup * Cleanup * Cleanup
15 lines
390 B
C++
15 lines
390 B
C++
class EGVAR(missileguidance,AttackProfiles) {
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class GVAR(directAttack) {
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name = CSTRING(directAttack);
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functionName = QFUNC(attackProfile);
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};
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class GVAR(overflyTopAttack): GVAR(directAttack) {
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name = CSTRING(overflyTopAttack);
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};
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};
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class EGVAR(missileguidance,SeekerTypes) {
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class GVAR(seeker) {
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functionName = QFUNC(seeker);
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};
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};
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