mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
1d6e07d18f
* Add test class * Add stats mockup * Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats * Finish mockup, add basic hide/show logic * Add base for stats * Use CBA EHs for stats to allow 3rd party mods of it * Add handleStats and most of the UI behaviors for stats * Continue work on stats * Add container stats * Add page support for stats * Add text for the ROF stat * Add accuracy in MOA for the accuracy stat * Change accuracy shown number to 1 decimal instead of 2 * Add MIL in the dispersion stat text * Change stats layout, remove dummy text strings * Add some AB stats * Remove last test string * Replace configExtremes by normal lookup where it's relevant * Add "undefined value" string when AB stat isn't present Mostly for laucnhers * Fix typo in preInit * Change drag model stat to ballistic coef * Fix issue with unused stats, change text to white when bar is present * Rewrite some part of handleStats Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me * Re-add _hideUnusedFnc, handle empty stats arrays * Pass args to stat conditions, add test condition stat * Add hearing related stats * Remove the padding between stats and the stat bar / text * Add strings for stats * Change stats window to fit baer's suggestion * Algin the close stats button, add missing strings * Finish code review * Add missing newline * Remove duplicate strings * Add explosive range stat * Use proper string for the explo range stat * Fix capitalization for ctrlParent * Fix conditional stats blocking other stats * Add better integration for ballistics, hearing and explosive stats * Replace the private array in handleStat by params * Add backblast stats * Add backblast stat strings * Add flashlight map color and g-force reduction stats * Shorten preInit * Change stats close button to fit arsenal design * Improve stats page indicator look * Rework how stats are stored and retrieved * Remove args config entry, add priority entry, add vanilla weapon stats * Add vanilla container stats * Remove some lines in preInit * Add ballistics stats * Add hearing stats * Remove uneeded config entries * Add explosive range stat * Add backblast stats * Add spaces after semicolons in statements To make JJ happy because I don't care. * Add flashlights map color stat * Add gforce reduction stat FINALLY FUCKING DONE * Fix headers for the new stats funcs * Add add / remove stat API * Fix typo in removeStat header * Remove uneeded inline func * Clean up add / remove stat * Move all CfgACEArsenalStats entries to their own file * Replace STR_ACE_Ballistics_statAmmo by a BI string * Add script profiler related macro and code * Use the highest ballistic coef instead of first one defined * Add support for future ammo displayname * Add ACE_standardAtmosphere for ballistic coef * Add mag muzzle velocity stat * Add weapon muzzle velocity stat * Add comment explaining the ENABLE_PERF_PROFILING macro * Change cfgACEArsenalStats to ACE_Arsenal_Stats * Make JJ less pissy about spaces around = * Fix indentation in weaponMuzzleVelocity, use param * Use GVAR and EGVAR when appropriate * Prefix all stats except the base class * Fix Merge * Fix aspect ratio scaling of stats panel * Minor fixes
59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
PREP(addListBoxItem);
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PREP(addStat);
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PREP(addVirtualItems);
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PREP(buttonCargo);
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PREP(buttonClearAll);
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PREP(buttonExport);
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PREP(buttonHide);
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PREP(buttonImport);
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PREP(buttonLoadoutsDelete);
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PREP(buttonLoadoutsLoad);
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PREP(buttonLoadoutsRename);
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PREP(buttonLoadoutsSave);
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PREP(buttonLoadoutsShare);
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PREP(buttonStats);
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PREP(buttonStatsPage);
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PREP(clearSearchbar);
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PREP(compileStats);
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PREP(fillLeftPanel);
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PREP(fillLoadoutsList);
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PREP(fillRightPanel);
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PREP(handleLoadoutsSearchbar);
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PREP(handleMouse);
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PREP(handleScrollWheel);
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PREP(handleSearchbar);
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PREP(handleStats);
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PREP(initBox);
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PREP(itemInfo);
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PREP(loadoutsChangeTab);
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PREP(message);
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PREP(onArsenalClose);
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PREP(onArsenalOpen);
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PREP(onKeyDown);
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PREP(onLoadoutsClose);
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PREP(onLoadoutsOpen);
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PREP(onMouseButtonDown);
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PREP(onMouseButtonUp);
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PREP(onSelChangedLeft);
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PREP(onSelChangedLoadouts);
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PREP(onSelChangedRight);
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PREP(onSelChangedRightListnBox);
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PREP(open3DEN);
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PREP(openBox);
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PREP(portVALoadouts);
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PREP(removeBox);
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PREP(removeStat);
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PREP(removeVirtualItems);
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PREP(scanConfig);
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PREP(showItem);
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PREP(sortPanel);
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PREP(statBarStatement_default);
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PREP(statBarStatement_impact);
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PREP(statTextStatement_accuracy);
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PREP(statTextStatement_mass);
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PREP(statTextStatement_rateOfFire);
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PREP(updateCamPos);
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PREP(updateRightPanel);
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PREP(updateUniqueItemsList);
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PREP(verifyLoadout);
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