ACE3/addons/common/functions/fnc_displayTextStructured.sqf
PabstMirror ba5d44b848
Allow displayTextStructured to be moved via game layout settings (#6102)
* Allow displayTextStructured to be moved via game layout settings

Fix #6081

* Fix comment, add upperleft bounds check
2018-02-09 14:27:40 -06:00

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2.7 KiB
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/*
* Author: commy2, Glowbal, GitHawk
* Display a structured text.
*
* Arguments:
* 0: Text <ANY>
* 1: Size of the textbox <NUMBER> (default: 1.5)
* 2: Target Unit. Will only display if target is the player controlled object <OBJECT> (default: ACE_player)
* 3: Custom Width <NUMBER> (default: 10)
*
* Return Value:
* None
*
* Example:
* [["Test: %1", 123], 1.5] call ace_common_fnc_displayTextStructured
* ["wow", 1, ace_player, 3] call ace_common_fnc_displayTextStructured
*
* Public: Yes
*/
#include "script_component.hpp"
params [["_text", ""], ["_size", 1.5, [0]], ["_target", ACE_player, [objNull]], ["_width", 10, [0]]];
if (_target != ACE_player) exitWith {};
if (typeName _text != "TEXT") then {
if (_text isEqualType []) then {
if (count _text > 0) then {
{
if (_x isEqualType "" && {isLocalized _x}) then {
_text set [_foreachIndex, localize _x];
};
}foreach _text;
_text = format _text;
};
};
if (_text isEqualType "" && {isLocalized _text}) then {
_text = localize _text;
};
_text = composeText [lineBreak, parseText format ["<t align='center'>%1</t>", _text]];
};
private _isShown = ctrlShown (uiNamespace getVariable ["ACE_ctrlHint", controlNull]);
("ACE_RscHint" call BIS_fnc_rscLayer) cutRsc ["ACE_RscHint", "PLAIN", 0, true];
disableSerialization;
private _ctrlHint = uiNamespace getVariable "ACE_ctrlHint";
_ctrlHint ctrlSetBackgroundColor GVAR(displayTextColor);
_ctrlHint ctrlSetTextColor GVAR(displayTextFontColor);
// Use profile settings from CfgUIGrids.hpp
private _xPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_X", ((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40))];
private _yPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_Y", safeZoneY + 0.175 * safezoneH];
private _wPos = (_width *(((safezoneW / safezoneH) min 1.2) / 40));
private _hPos = _size * (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25));
// Ensure still in bounds for large width/height
_xPos = safezoneX max (_xPos min (safezoneX + safezoneW - _wPos));
_yPos = safeZoneY max (_yPos min (safeZoneY + safezoneH - _hPos));
// Zeus Interface Open and Display would be under the "CREATE" list
if (!isNull curatorCamera) then {
_xPos = _xPos min ((safezoneX + safezoneW - 12.5 * (((safezoneW / safezoneH) min 1.2) / 40)) - _wPos);
};
private _position = [_xPos, _yPos, _wPos, _hPos];
_ctrlHint ctrlSetPosition _position;
_ctrlHint ctrlCommit 0;
_ctrlHint ctrlSetStructuredText _text;
_ctrlHint ctrlSetPosition _position;
_ctrlHint ctrlCommit ([0.5, 0] select _isShown);