ACE3/addons/spottingscope/data/model.cfg
2015-06-05 09:34:27 +02:00

50 lines
1.3 KiB
INI

class CfgSkeletons
{
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class ace_spottingscope_skeleton: Default {
isDiscrete = 1;
skeletonInherit = "Default";
skeletonBones[] = {
"otocvez","",
"otochlaven","otocvez"
};
};
};
class CfgModels {
class Default {
sectionsInherit = "";
sections[] = {};
skeletonName = "";
};
class spottingscope: Default {
skeletonName = "ace_spottingscope_skeleton";
sectionsInherit = "Default";
class animations {
class mainTurret {
type = "rotationY";
source = "mainTurret";
selection = "otocvez";
axis = "osaveze";
minValue = "rad -360";
maxValue = "rad +360";
angle0 = "rad -360";
angle1 = "rad +360";
};
class mainGun {
type = "rotationX";
source = "mainGun";
selection = "otochlaven";
axis = "osahlavne";
minValue = "rad -360";
maxValue = "rad +360";
angle0 = "rad -360";
angle1 = "rad +360";
};
};
};
};