ACE3/addons/concertina_wire/functions
Dystopian 36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
..
fnc_deploy.sqf Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
fnc_dismount.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_dismountSuccess.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_handleDamage.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_handleInit.sqf Don't recompile XEH EH's before every call (#5728) 2017-11-07 15:21:58 -06:00
fnc_handleKilled.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_vehicleDamage.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
script_component.hpp ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00