ACE3/addons/spectator
jonpas 4ff01967b6
Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling

* Register ACE3's Feature Cameras

* Backwards compatiblity for old ace event

* Require CBA 3.9
2018-10-12 14:59:40 +02:00
..
data Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
CfgVehicles.hpp Setting Cleanup - Make NoRadio global (#5782) 2017-11-17 16:41:03 -06:00
config.cpp Fix displayName of spectator respawn template (#5989) 2017-12-29 16:47:49 +00:00
README.md Update ace_spectator readme 2015-08-08 17:22:04 +01:00
script_component.hpp Improve spectator focus widget (#5452) 2017-08-26 19:16:24 +01:00
stringtable.xml Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
ui.hpp Use ACRE2 add display passthrough keys API in spectator (#5735) 2017-12-08 23:08:30 +00:00
XEH_postInit.sqf Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
XEH_preInit.sqf Remove locations tab from spectator (#5431) 2017-08-17 12:50:43 +01:00
XEH_PREP.hpp Remove deprecated functionality for 3.12.0 (#5878) 2017-12-10 13:38:32 +00:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.