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https://github.com/acemod/ACE3.git
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cc414de8d1
* Initial commit advanced fatigue * Added animation changes * Fixes, rewrites * Broadcast 3den attribute and fix UBC * Further animation tweaks * Added Eden attribute and CBA settings * Switch to CBA events * Add beautified component name * Rewrites, fixes, tweaks * Move setVars to GVARs * Add setting to disable * Switch to status effect handler for sprint and jog blocking * Add component name * Failsafe for early unit player EH * Removed raised weapon penalty for pistols * Added respawn compatibility * Tweaked side jog animation speed * Added support for virtual load * Added stamina bar * Remove debug flags * Added custom duty factor functions and values * Added structural comments * Disabled CBA settings, added ACE settings * Fixed config * Added readme * Remove leftover debug diag_logs * Improved stringtable
24 lines
565 B
C++
24 lines
565 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = CSTRING(ACETeam);
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authors[] = {"BaerMitUmlaut"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "ACE_Settings.hpp"
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#include "CfgEden.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgMovesMaleSdr.hpp"
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#include "CfgSounds.hpp"
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#include "CfgVehicles.hpp"
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#include "Dialog.hpp"
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