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Arma3_Epoch/ACE3
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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
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50546646fac2fe83b2a39d81c945a3659c7546cc
ACE3/addons/weather/functions
History
ulteq 50546646fa Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
..
fnc_calculateAirDensity.sqf
Refactored the weather module:
2015-04-20 13:54:22 +02:00
fnc_calculateBarometricPressure.sqf
Refactored the weather module:
2015-04-20 13:54:22 +02:00
fnc_displayWindInfo.sqf
Refactored the weather module:
2015-04-20 13:54:22 +02:00
fnc_getMapData.sqf
Switched to an improved version of the old getWind function
2015-04-22 12:56:07 +02:00
fnc_getWind.sqf
Improved the init process
2015-04-22 21:16:01 +02:00
fnc_initWind.sqf
Improved the wind direction selection based on the probability array
2015-04-22 19:46:09 +02:00
fnc_serverController.sqf
Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
fnc_updateHumidity.sqf
Improved the init process
2015-04-22 21:16:01 +02:00
fnc_updateRain.sqf
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
2015-04-24 10:03:48 +02:00
fnc_updateTemperature.sqf
Improved the init process
2015-04-22 21:16:01 +02:00
fnc_updateWind.sqf
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
2015-04-24 10:03:48 +02:00
script_component.hpp
weather: initial port of ACE2 features. variables names changed to use macros.
2015-01-20 20:18:40 -03:00
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