ACE3/addons/zeus/functions/fnc_ui_globalSetSkill.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: PabstMirror
* Initalises the `global skill` zeus module display
*
* Arguments:
* 0: globalSetSkill controls group <CONTROL>
*
* Return Value:
* None
*
* Example:
* [CONTROL] call ace_zeus_fnc_ui_globalSetSkill
*
* Public: No
*/
params ["_control"];
TRACE_1("params",_control);
//Generic Init:
private _display = ctrlParent _control;
private _ctrlButtonOK = _display displayCtrl 1; //IDC_OK
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
TRACE_1("logicObject",_logic);
_control ctrlRemoveAllEventHandlers "setFocus";
//Specific on-load stuff:
private _fnc_sliderMove = {
params ["_slider"];
private _idc = ctrlIDC _slider; // IDCs ∈ [16184,16187]
private _curVal = GVAR(GlobalSkillAI) select (_idc - 16184); // [0,3]
_slider ctrlSetTooltip format ["%1%3 (was %2%3)", round(sliderPosition _slider * 100), round(_curVal * 100), "%"];
};
{
private _slider = _display displayCtrl _x;
_slider sliderSetRange [0, 1];
_slider sliderSetSpeed [0.01,0.1];
_slider sliderSetPosition (GVAR(GlobalSkillAI) select _forEachIndex);
_slider ctrlAddEventHandler ["SliderPosChanged", _fnc_sliderMove];
_slider call _fnc_sliderMove;
} forEach [16184,16185,16186,16187];
(_display displayCtrl 16188) cbSetChecked (GVAR(GlobalSkillAI) select 4);
(_display displayCtrl 16189) cbSetChecked (GVAR(GlobalSkillAI) select 5);
private _fnc_onUnload = {
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
if (isNull _logic) exitWith {};
deleteVehicle _logic;
};
private _fnc_onConfirm = {
params [["_ctrlButtonOK", controlNull, [controlNull]]];
TRACE_1("_fnc_onConfirm params",_this);
private _display = ctrlparent _ctrlButtonOK;
if (isNull _display) exitWith {};
GVAR(GlobalSkillAI) = [
sliderPosition (_display displayCtrl 16184), // General
sliderPosition (_display displayCtrl 16185), // Accuracy
sliderPosition (_display displayCtrl 16186), // Handling
sliderPosition (_display displayCtrl 16187), // Spotting
cbChecked (_display displayCtrl 16188), // Seek cover
cbChecked (_display displayCtrl 16189) // Autocombat
];
publicVariable QGVAR(GlobalSkillAI); // Values should persist for future use
// PV EH won't run on local machine
[QGVAR(GlobalSkillAI),GVAR(GlobalSkillAI)] call FUNC(moduleGlobalSetSkill);
};
_display displayAddEventHandler ["unload", _fnc_onUnload];
_ctrlButtonOK ctrlAddEventHandler ["buttonclick", _fnc_onConfirm];