ACE3/addons/frag/initSettings.inc.sqf
lambdatiger 3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00

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private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)];
[
QGVAR(enabled), "CHECKBOX",
[LSTRING(EnableFrag), LSTRING(EnableFrag_Desc)],
[_category, LSTRING(Frag)],
true,
1
] call CBA_fnc_addSetting;
[
QGVAR(spallEnabled), "CHECKBOX",
[LSTRING(EnableSpall), LSTRING(EnableSpall_Desc)],
[_category, LSTRING(Spall)],
false,
1
] call CBA_fnc_addSetting;
[
QGVAR(reflectionsEnabled), "CHECKBOX",
[LSTRING(EnableReflections), LSTRING(EnableReflections_Desc)],
[_category, LSTRING(Reflections)],
false,
1
] call CBA_fnc_addSetting;
/// !*! TODO: add stringtable entries
[
QGVAR(enSubMunit), "LIST",
["Enable submunition fragmentation", "Enables submunition fragmentation when fragmentation is enabled"],
[_category, LSTRING(Frag)],
[[2, 1, 0], ["complex fragementation","simple fragmentation","no fragmentation"], 2]
] call CBA_fnc_addSetting;
[
QGVAR(reflectionsEnabled), "CHECKBOX",
"Enable reflections",
[_category, LSTRING(Frag)],
false
] call CBA_fnc_addSetting;
[
QGVAR(atLeastOne), "CHECKBOX",
"At least one round hit",
[_category, LSTRING(Frag)],
true
] call CBA_fnc_addSetting;
[
QGVAR(BlackList), "EDITBOX",
["Default BlackList", "Array of ammo classnames strings to blackist fragmentation for."],
[_category, LSTRING(Frag)],
QUOTE(['B_556x45_Ball'])
] call CBA_fnc_addSetting;