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https://github.com/acemod/ACE3.git
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215 lines
7.2 KiB
CMake
215 lines
7.2 KiB
CMake
# - try to find DirectX include directories and libraries
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#
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# Once done this will define:
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#
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# DirectX_XYZ_FOUND - system has the XYZ API
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# DirectX_XYZ_INCLUDE_FOUND - system has the include for the XYZ API
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# DirectX_XYZ_INCLUDE_DIR - include directory for the XYZ API
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# DirectX_XYZ_LIBRARY - path/name for the XYZ library
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#
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# Where XYZ can be any of:
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#
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# DDRAW
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# D3D
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# D3DX
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# D3D8
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# D3DX8
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# D3D9
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# D3DX9
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# D3D10
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# D3D10_1
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# D3DX10
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# D3D11
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# D3D11_1
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# D3D11_2
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# D3DX11
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# D2D1
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#
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include (CheckIncludeFileCXX)
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include (FindPackageMessage)
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if (WIN32)
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set (DirectX_ARCHITECTURE x64)
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else ()
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set (DirectX_ARCHITECTURE x86)
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endif ()
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# Can't use "$ENV{ProgramFiles(x86)}" to avoid violating CMP0053. See
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# http://public.kitware.com/pipermail/cmake-developers/2014-October/023190.html
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set (ProgramFiles_x86 "ProgramFiles(x86)")
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if ("$ENV{${ProgramFiles_x86}}")
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set (ProgramFiles "$ENV{${ProgramFiles_x86}}")
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else ()
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set (ProgramFiles "$ENV{ProgramFiles}")
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endif ()
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find_path (DirectX_ROOT_DIR
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Include/d3d9.h
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PATHS
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"$ENV{DXSDK_DIR}"
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"${ProgramFiles}/Microsoft DirectX SDK (June 2010)"
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"${ProgramFiles}/Microsoft DirectX SDK (February 2010)"
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"${ProgramFiles}/Microsoft DirectX SDK (March 2009)"
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"${ProgramFiles}/Microsoft DirectX SDK (August 2008)"
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"${ProgramFiles}/Microsoft DirectX SDK (June 2008)"
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"${ProgramFiles}/Microsoft DirectX SDK (March 2008)"
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"${ProgramFiles}/Microsoft DirectX SDK (November 2007)"
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"${ProgramFiles}/Microsoft DirectX SDK (August 2007)"
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"${ProgramFiles}/Microsoft DirectX SDK"
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DOC "DirectX SDK root directory"
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)
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if (DirectX_ROOT_DIR)
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set (DirectX_INC_SEARCH_PATH "${DirectX_ROOT_DIR}/Include")
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set (DirectX_LIB_SEARCH_PATH "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}")
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set (DirectX_BIN_SEARCH_PATH "${DirectX_ROOT_DIR}/Utilities/bin/x86")
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endif ()
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# With VS 2011 and Windows 8 SDK, the DirectX SDK is included as part of
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# the Windows SDK.
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#
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# See also:
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# - http://msdn.microsoft.com/en-us/library/windows/desktop/ee663275.aspx
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if (DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
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set (USE_WINSDK_HEADERS TRUE)
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endif ()
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# Find a header in the DirectX SDK
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macro (find_dxsdk_header var_name header)
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set (include_dir_var "DirectX_${var_name}_INCLUDE_DIR")
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set (include_found_var "DirectX_${var_name}_INCLUDE_FOUND")
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find_path (${include_dir_var} ${header}
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HINTS ${DirectX_INC_SEARCH_PATH}
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DOC "The directory where ${header} resides"
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CMAKE_FIND_ROOT_PATH_BOTH
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)
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if (${include_dir_var})
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set (${include_found_var} TRUE)
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find_package_message (${var_name}_INC "Found ${header} header: ${${include_dir_var}}/${header}" "[${${include_dir_var}}]")
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endif ()
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mark_as_advanced (${include_found_var})
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endmacro ()
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# Find a library in the DirectX SDK
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macro (find_dxsdk_library var_name library)
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# DirectX SDK
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set (library_var "DirectX_${var_name}_LIBRARY")
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find_library (${library_var} ${library}
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HINTS ${DirectX_LIB_SEARCH_PATH}
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DOC "The directory where ${library} resides"
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CMAKE_FIND_ROOT_PATH_BOTH
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)
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if (${library_var})
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find_package_message (${var_name}_LIB "Found ${library} library: ${${library_var}}" "[${${library_var}}]")
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endif ()
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mark_as_advanced (${library_var})
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endmacro ()
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# Find a header in the Windows SDK
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macro (find_winsdk_header var_name header)
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if (USE_WINSDK_HEADERS)
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# Windows SDK
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set (include_dir_var "DirectX_${var_name}_INCLUDE_DIR")
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set (include_found_var "DirectX_${var_name}_INCLUDE_FOUND")
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check_include_file_cxx (${header} ${include_found_var})
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set (${include_dir_var})
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mark_as_advanced (${include_found_var})
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else ()
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find_dxsdk_header (${var_name} ${header})
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endif ()
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endmacro ()
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# Find a library in the Windows SDK
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macro (find_winsdk_library var_name library)
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if (USE_WINSDK_HEADERS)
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# XXX: We currently just assume the library exists
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set (library_var "DirectX_${var_name}_LIBRARY")
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set (${library_var} ${library})
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mark_as_advanced (${library_var})
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else ()
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find_dxsdk_library (${var_name} ${library})
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endif ()
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endmacro ()
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# Combine header and library variables into an API found variable
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macro (find_combined var_name inc_var_name lib_var_name)
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if (DirectX_${inc_var_name}_INCLUDE_FOUND AND DirectX_${lib_var_name}_LIBRARY)
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set (DirectX_${var_name}_FOUND 1)
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find_package_message (${var_name} "Found ${var_name} API" "[${DirectX_${lib_var_name}_LIBRARY}][${DirectX_${inc_var_name}_INCLUDE_DIR}]")
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endif ()
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endmacro ()
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find_winsdk_header (DDRAW ddraw.h)
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find_winsdk_library (DDRAW ddraw)
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find_combined (DDRAW DDRAW DDRAW)
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if (CMAKE_GENERATOR_TOOLSET MATCHES "_xp$")
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# Windows 7 SDKs, used by XP toolset, do not include d3d.h
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find_dxsdk_header (D3D d3d.h)
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else ()
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find_winsdk_header (D3D d3d.h)
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endif ()
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find_combined (D3D D3D DDRAW)
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find_dxsdk_header (D3DX d3dx.h)
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find_combined (D3DX D3DX D3DX)
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find_dxsdk_header (D3D8 d3d8.h)
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find_dxsdk_library (D3D8 d3d8)
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find_combined (D3D8 D3D8 D3D8)
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find_dxsdk_header (D3DX8 d3dx8.h)
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find_dxsdk_library (D3DX8 d3dx8)
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find_combined (D3DX8 D3DX8 D3DX8)
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find_winsdk_header (D3D9 d3d9.h)
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find_winsdk_library (D3D9 d3d9)
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find_combined (D3D9 D3D9 D3D9)
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find_dxsdk_header (D3DX9 d3dx9.h)
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find_dxsdk_library (D3DX9 d3dx9)
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find_combined (D3DX9 D3DX9 D3DX9)
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find_winsdk_header (DXGI dxgi.h)
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find_winsdk_header (DXGI1_2 dxgi1_2.h)
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find_winsdk_header (DXGI1_3 dxgi1_3.h)
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find_winsdk_library (DXGI dxgi)
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find_winsdk_header (D3D10 d3d10.h)
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find_winsdk_library (D3D10 d3d10)
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find_combined (D3D10 D3D10 D3D10)
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find_winsdk_header (D3D10_1 d3d10_1.h)
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find_winsdk_library (D3D10_1 d3d10_1)
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find_combined (D3D10_1 D3D10_1 D3D10_1)
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find_dxsdk_header (D3DX10 d3dx10.h)
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find_dxsdk_library (D3DX10 d3dx10)
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find_combined (D3DX10 D3DX10 D3DX10)
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find_winsdk_header (D3D11 d3d11.h)
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find_winsdk_library (D3D11 d3d11)
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find_combined (D3D11 D3D11 D3D11)
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find_winsdk_header (D3D11_1 d3d11_1.h)
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find_combined (D3D11_1 D3D11_1 D3D11)
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find_winsdk_header (D3D11_2 d3d11_2.h)
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find_combined (D3D11_2 D3D11_2 D3D11)
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find_dxsdk_header (D3DX11 d3dx11.h)
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find_dxsdk_library (D3DX11 d3dx11)
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find_combined (D3DX11 D3DX11 D3DX11)
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find_winsdk_header (D2D1 d2d1.h)
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find_winsdk_library (D2D1 d2d1)
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find_combined (D2D1 D2D1 D2D1)
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find_program (DirectX_FXC_EXECUTABLE fxc
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HINTS ${DirectX_BIN_SEARCH_PATH}
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DOC "Path to fxc.exe executable."
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)
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endif () |