ACE3/addons/map/functions/fnc_determineZoom.sqf
Nicolás Badano 518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00

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/*
* Author: Rocko
* Calculate the maximum zoom level allowed for the current map
*
* Arguments:
* None
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
private ["_grids", "_fourSize", "_sixSize", "_continue", "_size"];
_grids = configFile >> "CfgWorlds" >> worldName >> "Grid";
_fourSize = -1;
_sixSize = -1;
for "_i" from 1 to 10 do {
_continue = false;
if (isClass(_grids >> format["Zoom%1", _i])) then {
_continue = true;
_size = getText(_grids >> format["Zoom%1", _i] >> "formatX");
if ((count toArray(_size)) == 2) then {
_fourSize = getNumber(_grids >> format["Zoom%1", _i] >> "zoomMax");
};
if ((count toArray(_size)) == 3) then {
_sixSize = getNumber(_grids >> format["Zoom%1", _i] >> "zoomMax");
};
if (_fourSize != -1 && {_sixSize != -1}) then {
_continue = false;
};
};
if (!_continue) exitWith {};
};
if(_fourSize != -1 && {_sixSize != -1}) then {
if (isNil QGVAR(minMapSize)) then {
GVAR(minMapSize) = _sixSize + 0.01
} else {
GVAR(minMapSize) = -1
};
};