ACE3/addons/mk6mortar/functions/fnc_handleFired.sqf
2015-04-05 01:57:24 -05:00

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/*
* Author: PabstMirror
*
* Arguments:
* 0: mortar - Object the event handler is assigned to <OBJECT>
* 1: weapon - Fired weapon <STRING>
* 2: muzzle - Muzzle that was used <STRING>
* 3: mode - Current mode of the fired weapon <STRING>
* 4: ammo - Ammo used <STRING>
* 5: magazine - magazine name which was used <STRING>
* 6: projectile - Object of the projectile that was shot <OBJECT>
*
* Return Value:
* Nothing
*
* Example:
* [clientFiredBIS-XEH] call ace_grenades_fnc_throwGrenade
*
* Public: No
*/
#include "script_component.hpp"
disableSerialization;
PARAMS_7(_vehicle,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);