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ff5eb34e10
* Interaction Menu - Only compile self actions when needed * Update XEH_clientInit.sqf * fix spellling * format/comments * Don't compile actions on headless servers * Update addons/zeus/XEH_postInit.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
47 lines
1.4 KiB
Plaintext
47 lines
1.4 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: PabstMirror
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* Insert an ACE action to zeus.
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* Note: This function is NOT global.
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*
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* Arguments:
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* 0: Parent path of the new action (e.g. ["ACE_ZeusActions"]) <ARRAY>
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* 1: Action <ARRAY>
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*
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* Return Value:
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* The entry full path, which can be used to add children entries <ARRAY>.
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*
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* Example:
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* [["ACE_ZeusActions"], zeusAction] call ace_interact_menu_fnc_addActionToZeus;
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*
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* Public: Yes
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*/
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if (!hasInterface) exitWith { [] };
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if (!params [["_parentPath", [], [[]]], ["_action", [], [[]], 11]]) exitWith {ERROR("Bad Params"); []};
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if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base", _parentPath); []};
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TRACE_2("addActionToZeus",_parentPath,_action);
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private _currentPath = GVAR(ZeusActions);
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private _pathValid = false;
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{
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private _targetParent = _x;
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_pathValid = false;
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{
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_x params ["_xAction", "_xSubActions"];
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TRACE_2("",_targetParent,_xAction);
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if ((_xAction select 0) == _targetParent) exitWith {
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_pathValid = true;
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_currentPath = _xSubActions;
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};
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} forEach _currentPath;
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} forEach _parentPath;
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if (!_pathValid) exitWith {ERROR_1("Bad path %1", _parentPath); []};
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TRACE_1("Adding Action",_currentPath);
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_currentPath pushBack [_action, []];
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// Return the full path
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(_parentPath + [_action select 0])
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