ACE3/addons/ballistics
jonpas 541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
..
scripts Added missing privates 2015-04-30 10:50:49 +02:00
textures port ballistics 2015-01-14 04:02:48 +01:00
$PBOPREFIX$ try to port that vector 2015-01-14 07:24:17 +01:00
CfgAmmo.hpp Updated all airFriction values according to: extras/airFrictionAnalysis.txt 2015-05-31 16:45:59 +02:00
CfgMagazines.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
CfgVehicles.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
CfgWeapons.hpp Fixed incorrect barrel length. 2015-05-22 20:41:36 +02:00
config.cpp fix ace ammo box doesn't show up in zeus 2015-04-26 17:04:49 +02:00
README.md ace_ballistics README.md update 2015-05-14 11:23:44 +02:00
script_component.hpp DEBUG_SETTINGS in script comps 2015-01-14 12:34:24 -06:00
stringtable.xml Merge branch 'master' into macroSTR 2015-06-02 22:14:32 +02:00

ace_ballistics

Changes to weapon, magazine and ammunition values.

Maintainers

The people responsible for merging changes to this component or answering potential questions.