ACE3/addons/maptools/CfgWeapons.hpp
Nicolás Badano 518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00

16 lines
431 B
C++

class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_F;
class ACE_MapTools: ACE_ItemCore {
displayName = "$STR_ACE_MapTools_Name";
descriptionShort = "$STR_ACE_MapTools_Description";
model = "\A3\weapons_F\ammo\mag_univ.p3d";
picture = PATHTOF(UI\maptool_item.paa);
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
};
};
};