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fnc_countMagazinesForGrenadeMuzzle.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_displayGrenadeTypeAndNumber.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_findNextGrenadeMagazine.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
fnc_findNextGrenadeMuzzle.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
fnc_fireSmokeLauncher.sqf
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adjust functions to new syntax
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2015-03-26 14:10:56 +01:00 |
fnc_getSelectedGrenade.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
fnc_playChangeFiremodeSound.sqf
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
fnc_putWeaponAway.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
fnc_selectGrenadeAll.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_selectGrenadeFrag.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_selectGrenadeOther.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_selectWeaponMode.sqf
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function to return attachments, muzzles with magazines and ammo, moved stuff around
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2015-03-28 01:43:30 +01:00 |
fnc_selectWeaponMuzzle.sqf
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function to return attachments, muzzles with magazines and ammo, moved stuff around
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2015-03-28 01:43:30 +01:00 |
fnc_selectWeaponVehicle.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
fnc_setNextGrenadeMuzzle.sqf
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
fnc_throwGrenade.sqf
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port weapon select
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2015-01-17 18:26:51 +01:00 |
script_component.hpp
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port weapon select
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2015-01-17 18:26:51 +01:00 |