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fcfe278f7f
* markers - add setting allowing only marker creator to move * shorten setting display names * delete some whitespace, superfluous command * single arg needs no array * delete some whitespace * don't save directPlayID default value * Save array of user placed markers
35 lines
796 B
Plaintext
35 lines
796 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: chris579
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* Checks whether the player can move markers.
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*
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* Arguments:
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* 0: Marker Name <STRING>
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*
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* Return Value:
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* Whether the player can move markers <BOOL>
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*
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* Example:
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* ["X"] call ace_markers_fnc_canMove
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*
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* Public: No
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*/
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params [["_marker",""]];
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switch (GVAR(moveRestriction)) do {
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case MOVE_RESTRICTION_NOBODY: {false};
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case MOVE_RESTRICTION_ALL: {true};
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case MOVE_RESTRICTION_ADMINS: {IS_ADMIN};
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case MOVE_RESTRICTION_GROUP_LEADERS: {
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leader ACE_player == ACE_player
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};
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case MOVE_RESTRICTION_GROUP_LEADERS_ADMINS: {
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(leader ACE_player == ACE_player) || IS_ADMIN
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};
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case MOVE_RESTRICTION_OWNER: {
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_marker in GVAR(userPlacedMarkers)
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};
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default {true};
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}; // return
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