ACE3/addons/attach/functions/fnc_canAttach.sqf
2015-02-15 15:31:09 +01:00

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/*
* Author: commy2
* Check if a unit can attach a specific item.
*
* Arguments:
* 0: unit doing the attach (player) <OBJECT>
* 1: vehicle that it will be attached to (player or vehicle) <OBJECT>
* 2: Name of the attachable item <STRING>
*
* Return Value:
* Boolean <BOOL>
*
* Example:
* Nothing
*
* Public: No
*/
#include "script_component.hpp"
PARAMS_3(_unit,_attachToVehicle,_item);
private ["_attachLimit", "_attachedObjects"];
_attachLimit = [10, 1] select (_unit == _attachToVehicle);
_attachedObjects = _attachToVehicle getVariable [QGVAR(Objects), []];
canStand _unit && {alive _attachToVehicle} && {count _attachedObjects < _attachLimit} && {_item in (itemsWithMagazines _unit + [""])}