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559a498e6d
* Add fast mouse actions to refuel * nobody seen that * Add interaction condition and refuel on ladder * Add car hit, fix change weapon on uncon * Replace objNull with nil in setVar, unify var names * Delete *ConnectNozzle functions * Delete reset* functions * Add public function and eden attributes * Remove static actions from RHS compat * Remove statusEffect_set on respawn * Fix dual menu, add deprecating message * Optimize fnc_takeNozzle * Cleanup
27 lines
560 B
Plaintext
27 lines
560 B
Plaintext
/*
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* Author: Dystopian
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* Adds refuel menu to object.
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*
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* Arguments:
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* 0: Source <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [cursorObject] call ace_refuel_fnc_initSource
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*
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* Public: No
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*/
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#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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params ["_source"];
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TRACE_2("init",_source,typeOf _source);
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[_source, 0, ["ACE_MainActions"], GVAR(mainAction)] call EFUNC(interact_menu,addActionToObject);
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{
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[_source, 0, ["ACE_MainActions", QGVAR(Refuel)], _x] call EFUNC(interact_menu,addActionToObject);
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} forEach GVAR(actions);
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