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fea2326488
- Add a ace_cargo_space attribute to vehicles to alter how much cargo they can carry. - Add an ace_cargo_size attribute to objects to alter how much cargo space they consume. - Add two public functions `fnc_setSize.sqf` and `fnc_setSpace.sqf` to update the cargo size/space respectively of any given object. - Deprecate cargo makeLoadable module and public function. - Added some macros to get the space/size of a config, making code more readable in places.
22 lines
436 B
Plaintext
22 lines
436 B
Plaintext
/*
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* Author: Glowbal
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* Get the cargo space left on object.
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*
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* Arguments:
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* 0: Object <OBJECT>
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*
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* Return Value:
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* Cargo space left <NUMBER>
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*
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* Example:
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* [object] call ace_cargo_fnc_getCargoSpaceLeft
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_object"];
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// TRACE_1("params",_object);
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(_object getVariable [QGVAR(space), getNumber (configFile >> "CfgVehicles" >> typeOf _object >> QGVAR(space))]) max 0
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