ACE3/addons/captives
Kam 131b0b9472
Captives - Load into back seats first (#8973)
Reverses the list of seats for loading captives
2022-08-16 15:33:15 +01:00
..
functions Captives - Load into back seats first (#8973) 2022-08-16 15:33:15 +01:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEden.hpp Fix the captive module from creating attributes when not needed (#4213) 2016-08-07 12:50:58 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
CfgWeapons.hpp Add / Fix missing author entries (#5763) 2017-11-13 16:54:34 -06:00
config.cpp More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
initSettings.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
stringtable.xml Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
XEH_postInit.sqf General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
XEH_preInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Cleanup some functions headers and macro using (#6866) 2019-03-20 15:18:43 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie