mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
31 lines
696 B
Plaintext
31 lines
696 B
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: Ruthberg
|
|
* Adds a new (default) gun profile to the profileNamespace
|
|
*
|
|
* Arguments:
|
|
* Nothing
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* call ace_atragmx_fnc_add_new_gun
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
call FUNC(trim_gun_name);
|
|
|
|
private _gunName = ctrlText 11001;
|
|
|
|
if (_gunName != "") then {
|
|
private _gunProfileEntry = [_gunName, 810, 100, 0.0679, -0.0010350, 3.81, 0, 2, 10, 120, 0, 0, 9.525, 7.82, 25.40, 0.393, 1, "ICAO", [[-15,0],[0,0],[10,0],[15,0],[25,0],[30,0],[35,0]], [[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0]], true];
|
|
|
|
GVAR(gunList) = GVAR(gunList) + [_gunProfileEntry];
|
|
|
|
lbAdd [6000, _gunName];
|
|
|
|
call FUNC(store_gun_list);
|
|
};
|