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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
class Mode_SemiAuto;
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class CfgWeapons {
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class Pistol;
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class Pistol_Base_F: Pistol {
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class WeaponSlotsInfo;
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};
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class ACE_VMM3: Pistol_Base_F {
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scope = 2;
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author = ECSTRING(common,ACETeam);
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displayName = "VMM3";
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descriptionShort = CSTRING(VMM3_Description);
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model = QUOTE(PATHTOF(ace_wallon_vmm3.p3d));
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picture = QUOTE(PATHTOF(data\equip\w_vmm3_ca.paa));
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magazines[] = { };
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modes[] = { "Single" };
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cursor = "EmptyCursor";
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cursorAim = "EmptyCursor";
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class Single: Mode_SemiAuto {
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displayName = "";
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sounds[] = {};
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begin1[] = { "", 1.77828, 1, 1000 };
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soundBegin[] = { "begin1", 1 };
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reloadTime = 0.075;
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recoil = "recoil_pistol_light";
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recoilProne = "recoil_prone_pistol_light";
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dispersion = 0.001;
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minRange = 2;
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minRangeProbab = 0.3;
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midRange = 250;
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midRangeProbab = 0.7;
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maxRange = 400;
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maxRangeProbab = 0.05;
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};
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class WeaponSlotsInfo: WeaponSlotsInfo {
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holsterScale = 0;
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mass = 77;
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class CowsSlot {};
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class MuzzleSlot {};
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};
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};
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class ACE_VMH3: ACE_VMM3 {
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scope = 2;
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displayName = "VMH3";
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author = ECSTRING(common,ACETeam);
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model = QUOTE(PATHTOF(ace_wallon_vmh3.p3d));
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picture = QUOTE(PATHTOF(data\equip\w_vmh3_ca.paa));
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class WeaponSlotsInfo: WeaponSlotsInfo {
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mass = 55;
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};
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};
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};
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