mirror of
https://github.com/acemod/ACE3.git
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8e3fd45500
* Initial
* Update artillerytables.cpp
* Pass by value, remove c17 features
* Tweak accuracy
* SQF work
- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)
* Support per mag air friction
* tweak friction
* Integrate with mk6
* more acos fixes
* Handle invalid memPointGunOptic (CUP_BM21_Base)
* Cleanup
* cleanup/tweaks
* Update checkConfigs.sqf
* Finish cleanup of ace_mk6mortar
* Update stringtable.xml
* fix bwc for ACE_RangeTable_82mm
* Update fnc_rangeTableCanUse.sqf
* build 32dll, fix some headers
* strncpy and move testing to seperate file
* Move to sub-category
* Update for ACE_Extensions changes and add warning to ace_common
* Update stringtable.xml
* Update addons/common/functions/fnc_checkFiles.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Update stringtable.xml
* Update stringtable.xml
* test extension.yml update logical operator
* Revert "test extension.yml update logical operator"
This reverts commit b1871724ad
.
* more guess and test
36 lines
902 B
C++
36 lines
902 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Box_82mm_Mo_HE","ACE_Box_82mm_Mo_Smoke",
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"ACE_Box_82mm_Mo_Illum","ACE_Box_82mm_Mo_Combo"};
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weapons[] = {"ACE_RangeTable_82mm","ace_mortar_82mm"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_csw", "ace_artillerytables"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"PabstMirror","Grey","VKing"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgMagazines.hpp"
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//UI Stuff:
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class RscText;
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class RscListbox;
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class RscListNBox;
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class RscPicture;
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class RscControlsGroup;
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class ScrollBar;
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class RscActiveText;
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class RscStructuredText;
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#include "RscInGameUI.hpp"
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