ACE3/addons/core/FixAnimations.hpp

36 lines
862 B
C++

class CfgMovesBasic;
class CfgMovesMaleSdr: CfgMovesBasic {
class AgonyBase;
class AgonyBaseRfl;
class StandBase;
class States {
class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase {
canReload = 0;
};
class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase {
canReload = 0;
};
class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase {
canReload = 0;
};
class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl {
canReload = 0;
};
class AmovPpneMstpSnonWnonDnon_injured;
class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured {
canReload = 0;
};
class AmovPpneMstpSrasWrflDnon_injured;
class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured {
canReload = 0;
};
class LadderCivilStatic: StandBase {
AGM_isLadder = 1;
};
};
};