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49 lines
1.1 KiB
Plaintext
49 lines
1.1 KiB
Plaintext
/*
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* Author: SilentSpike
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* Adds or removes spectator camera modes from the selection available to the local player.
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* Possible camera modes are:
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* - 0: Free
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* - 1: Internal
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* - 2: External
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*
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* Arguments:
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* 0: Camera modes to add <ARRAY>
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* 1: Camera modes to remove <ARRAY>
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*
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* Return Value:
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* Available camera modes <ARRAY>
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*
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* Example:
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* [[0], [1,2]] call ace_spectator_fnc_updateCameraModes
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params [["_addModes",[],[[]]], ["_removeModes",[],[[]]]];
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private ["_newModes","_currentModes"];
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_currentModes = GVAR(availableModes);
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// Restrict additions to only possible values
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_newModes = _addModes arrayIntersect [0,1,2];
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_newModes append (_currentModes - _removeModes);
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_newModes = _newModes arrayIntersect _newModes;
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_newModes sort true;
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// Can't become an empty array
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if (_newModes isEqualTo []) then {
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["Cannot remove all camera modes (%1)", QFUNC(updateCameraModes)] call BIS_fnc_error;
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} else {
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GVAR(availableModes) = _newModes;
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};
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// Update camera in case of change
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if !(isNil QGVAR(camera)) then {
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[] call FUNC(transitionCamera);
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};
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_newModes
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