ACE3/addons/advanced_ballistics/functions/fnc_readWeaponDataFromConfig.sqf
Glowbal b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00

36 lines
867 B
Plaintext

/*
* Author: Ruthberg
*
* Reads the weapon class config and updates the config cache
*
* Arguments:
* weapon - classname <STRING>
*
* Return Value:
* 0: _barrelTwist
* 1: _twistDirection
* 2: _barrelLength
*
* Public: No
*/
#include "script_component.hpp"
private _weaponConfig = (configFile >> "CfgWeapons" >> _this);
private _barrelTwist = getNumber(_weaponConfig >> "ACE_barrelTwist");
private _twistDirection = 1;
if (isNumber (_weaponConfig >> "ACE_twistDirection")) then {
_twistDirection = getNumber (_weaponConfig >> "ACE_twistDirection");
if !(_twistDirection in [-1, 0, 1]) then {
_twistDirection = 1;
};
};
private _barrelLength = getNumber(_weaponConfig >> "ACE_barrelLength");
private _result = [_barrelTwist, _twistDirection, _barrelLength];
uiNamespace setVariable [format[QGVAR(%1), _weapon], _result];
_result