ACE3/addons/frag
jaynus 58a55313cd Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH.
Changed: Spalling calculations now throttled across frames and limited; accurate but performant
Changed: All lookups are now index-based on a global projectiles array. This reduced runtime dramatically for all fragmentation.
2015-05-13 17:06:10 -07:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
$PBOPREFIX$ Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
ACE_Settings.hpp Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
CfgAmmo.hpp Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
CfgAmmoReflections.hpp Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
CfgEventhandlers.hpp Renamed init functions 2015-04-27 13:58:18 +02:00
config.cpp Cleanup++: 2015-04-26 23:14:54 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
XEH_postInit.sqf Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00
XEH_preInit.sqf Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH. 2015-05-13 17:06:10 -07:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.