ACE3/addons/chemlights/CfgAmmo.hpp
Josuan Albin 25b6e73985 Chemlight and IR strobe improvements (#6645)
* Make IR chemlight brighter

* Improve IR strobe light visibility

* Make chemlights more realistic

* Tweak IR strobe light to make it brighter

* Increase chemlight TTL to realistic durations

* Add blue and green hi chemlights, replace orange hi by orange utlra-hi

* Add ACE chemlights to 3DEN chemlight module

* Add zeus chemlight modules for ACE chemlights

* Add time to live stat for hand smokes and chemlights

* Add hi blue and hi green pictures by @Drofseh
2018-11-01 12:49:46 -05:00

103 lines
2.8 KiB
C++

class CfgAmmo {
class Chemlight_base;
class Chemlight_Blue: Chemlight_base {
timeToLive = 28800; // 8h as per cyalume website
};
class Chemlight_Red: Chemlight_base {
timeToLive = 43200; // 12h as per cyalume website
};
class Chemlight_Green: Chemlight_base {
timeToLive = 43200;
};
class Chemlight_Yellow: Chemlight_base {
timeToLive = 43200;
};
class ACE_G_Chemlight_Orange: Chemlight_base {
timeToLive = 43200;
effectsSmoke = "ACE_ChemlightEffect_Orange";
model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
};
class ACE_G_Chemlight_Orange_Infinite: ACE_G_Chemlight_Orange {
timeToLive = 1e10;
};
class ACE_G_Chemlight_White: Chemlight_base {
timeToLive = 28800;
effectsSmoke = "ACE_ChemlightEffect_White";
model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
};
class ACE_G_Chemlight_White_Infinite: ACE_G_Chemlight_White {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiRed: Chemlight_Red {
effectsSmoke = "ACE_ChemlightEffect_HiRed";
timeToLive = 1800;
};
class ACE_G_Chemlight_HiRed_Infinite: ACE_G_Chemlight_HiRed {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiYellow: Chemlight_Yellow {
effectsSmoke = "ACE_ChemlightEffect_HiYellow";
timeToLive = 1800;
};
class ACE_G_Chemlight_HiYellow_Infinite: ACE_G_Chemlight_HiYellow {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiWhite: ACE_G_Chemlight_White {
effectsSmoke = "ACE_ChemlightEffect_HiWhite";
timeToLive = 1800;
};
class ACE_G_Chemlight_HiWhite_Infinite: ACE_G_Chemlight_HiWhite {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiBlue: Chemlight_Blue {
effectsSmoke = "ACE_ChemlightEffect_HiBlue";
timeToLive = 1800;
};
class ACE_G_Chemlight_HiBlue_Infinite: ACE_G_Chemlight_HiBlue {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiGreen: Chemlight_Green {
effectsSmoke = "ACE_ChemlightEffect_HiGreen";
timeToLive = 1800;
};
class ACE_G_Chemlight_HiGreen_Infinite: ACE_G_Chemlight_HiGreen {
timeToLive = 1e10;
};
class ACE_G_Chemlight_UltraHiOrange: ACE_G_Chemlight_Orange {
effectsSmoke = "ACE_ChemlightEffect_UltraHiOrange";
timeToLive = 300;
};
class ACE_G_Chemlight_UltraHiOrange_Infinite: ACE_G_Chemlight_UltraHiOrange {
timeToLive = 1e10;
};
class ACE_G_Chemlight_IR: Chemlight_base {
ACE_Chemlight_IR = "ACE_Chemlight_IR_Dummy";
effectsSmoke = "ACE_ChemlightEffect_IR";
timeToLive = 28800;
model = "\A3\Weapons_f\chemlight\chemlight_blue_lit";
};
};