ACE3/addons/repair/functions/fnc_moduleAssignRepairVehicle.sqf
PabstMirror 4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00

30 lines
696 B
Plaintext

/*
* Author: Glowbal
* Assign a repair vehicle.
*
* Arguments:
* 0: The module logic <OBJECT>
* 1: Synchronized units <ARRAY>
* 2: Activated <BOOL>
*
* Return Value:
* None
*
* Example:
* [logic] call ace_repair_fnc_moduleAssignRepairVehicle
*
* Public: No
*/
#include "script_component.hpp"
params ["_logic"];
if (!isNull _logic) then {
private ["_list", "_setting"];
_list = _logic getVariable ["EnableList", ""];
_setting = _logic getVariable ["role", 0];
[_list, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
[synchronizedObjects _logic, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
};